I've seen and often fallen into all of these. For some reason its easier to recognize them than to avoid them.

    • Building ahead of validation / too soon
    • Pitching your preferred solution before understanding the problem
    • Asking users leading questions ("would you use X?")
    • Chasing edge-cases – solving for one vocal user instead of the core pain
    • Building in isolation without feedback
    • Premature optimization
    • Prioritizing core or 'table stakes' features before creating differentiation
    • Feature creep
    • Holding back launching for some 'big release' that never happens
    • Too shy to share your ideas before they're fully baked
    • Staying in 'stealth' too long
    • Building all the features your users ask for instead of designing around their needs
    • Spending your time on trivial decisions
    • Over-engineering infra – optimizing for scale before product-market fit
    • Starting too broad-  trying to serve “anyone with this problem.”
    • Not articulating the user’s alternative – forgetting what you’re replacing
    • Hiring friends instead of complements
    • Ignoring distribution early – assuming good product = automatic users.
    • Constant idea-switching – abandoning progress before compounding insight

    What're the most common anti-patterns you've seen when building businesses?

    Antipatterns I've experienced or watched when building businesses
    byu/thewhitelynx inEntrepreneur



    Posted by thewhitelynx

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