How will Unity handle the Genie 3 news?

    I watched videos on Genie 3 this morning and was amazed by how advanced it already feels. At the moment, its main strength is generating characters and environments and letting users explore those spaces, which is impressive but still somewhat limited in real-world application. The real promise lies in where this technology is heading. Add clear objectives and a robust NPC generation system, and it could evolve into a platform for fully interactive, playable game worlds rather than just exploratory simulations. It’s an early glimpse of how creative tools may reshape game design going forward.

    Is Unity toast?

    How will Unity handle the Genie 3 news?
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    Posted by Negative-Departure-1

    1 Comment

    1. Historical_Card_6600 on

      I would say that just as adobe software, production companies have their pipelines very well integrated and are very slow to switch. So for a developing technology that is not quite there yet I would say unity still has a couple years of profitability at the very least

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