Hey everyone! 👋

    I’ve been working on a new project in the Web3 gaming space that’s a little different from the usual, and I’d really love some honest feedback from this community.

    It’s called PlayOrbs – a physics-based arena game where every outcome is fully deterministic. That means no mid-round RNG shenanigans, no hidden dice rolls – if you play a round the same way, you’ll get the same result every time. Everything is reproducible, skill-based, and transparent.

    The vision behind PlayOrbs is to break away from the typical farm-and-dump loops we see in so many Web3 games. Instead, we’re focusing on pure gameplay, player skill, and replayability. I want it to feel like a game you actually want to get better at and come back to, rather than just a grind for tokens.

    We’re still in the early stages, actively testing with real players and iterating fast based on feedback. This is why I’m turning to this community – your thoughts can genuinely shape the direction of the game.

    What I’d love to know:
    Does this deterministic, skill-focused approach resonate with you?
    Do you see potential for a game like this in the Web3 space?

    If you’re curious or want to try it out, here’s the link: app.playorbs.com

    I’d really appreciate any feedback, even if it’s brutally honest. Thanks for taking the time to check it out! 🚀

    Happy to answer questions / take feedback 🙌

    Built a game on Solana + ICP and I am curious if this actually has legs
    byu/AccomplishedCar9215 inCryptoMoonShots



    Posted by AccomplishedCar9215

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